Sunday, March 9, 2008

Battle through Hell, half-demon style

Gamers around the world greeted an exceptional game called Painkiller in 2004. The game featured a completely one-of-a-kind graphics engine, nicknamed Havoc. The engine featured specular lighting, volumetric mist effects, spectacular weapon effects and groundbreaking rag-doll physics. Taking advantage of that, players could even pick up a corpse of an enemy and juggle it in mid-air.

Four years have gone by since then, but the legacy of Painkiller is far from over. Dreamcatcher Interactive is back with its latest version of the concept that made the original game such a blast to play. The stand-alone expansion actually started out as a modification of the original title. The mod gained substantial popularity and finally captured the attention of Dreamcatcher, who decided to make it a full-fledged game.

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